Insightico is a collaborative user research tool that lets you add images, documents, audio and video files. You can then add insights to specific parts of the image, document, audio or video file and tag them.
Fellow researchers can star, like and comment on each others’ insights. Analyze the tags to see relationships and patterns emerge. That’s not all, you can also create highlight playlists where you select specific insights that help communicate a concept or idea.
Insightico– the simple and easy way to use and reuse your research.
Disclaimer: I work with PebbleRoad, the awesome company that has built Insightico.
The mission of this article is to explain unmoderated remote user testing (URUT) in a way that will hopefully help people better understand it. Obviously, we write from our own experience using UserZoom’s software technology and methodology, which includes about 7 years specializing in remote usability testing, a large number of remote testing projects, about half of them international testing, and an endless number of participants.
What’s the real value behind unmoderated remote user testing?
Are you are wondering about the origins of the sample size controversy in the usability profession? This article provides an annotated timeline of the major events and papers which continue to shape this topic.
A Brief History of the Magic Number 5 in Usability Testing
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Have you wondered whether earning a PhD would improve your lot? Mid-to Advanced career professionals often ask me if i think a PhD would be worth it for them. When they say “worth it,” they typically have two specific questions in mind:
- Will having a PhD confer me more credibility and ability to move up in the workplace?
- Will having trailing letters will result in a bigger salary?
The literal, simplistic answer is, “Yes, more credibility and 17K/year according to Sauro’s analysis of the recent UPA Salary Survey.” But, the real answer is probably no. Earning a PhD requires two things:
- The keen desire to spend roughly a decade thinking about ONE well-defined problem
- An enthusiasm to spend roughly a decade poor
ROIs on PhDs. How much are trailing letters worth to you?
Most people come to the web for information, not for a complete document. They don’t want the user manual; they want instructions for the task they are doing. They don’t want the handbook; they want the answer to specific questions. They want usable, manageable pieces. To present content on the web in the amount that most people want:
- Think “topic,” not “book”
- Break large documents into topics and subtopics
Breaking Up Large Documents for the Web - Part 1, Part 2, Part 3
Published in 1954, Fitts’s Law is an effective method of modeling the relationship of a very specific, yet common situation in interface design. That situation involves a human-powered appendage at rest (whether it’s physical like your finger or virtual like a mouse cursor) and a target area that’s located somewhere else.
Visualizing Fitts’s Law
It turns out you do need to know some math to work in user experience. Being in UX means that sooner or later you’re going to have to deal with data on user performance or satisfaction, typically from a usability test. Even if you restrict yourself to design and leave the user research to others, you’re going to have to review the results of user research to inform your design work, so you’re going to need some concepts for evaluating that data. Specifically, you need to know a thing or two about inferential statistics, the branch of statistics that helps you determine what you can reasonably conclude about your population of users based on what you’re seeing in your sample of users.
What every user experience professional needs to know about statistics and usability tests.
When you see a heatmap for the first time, you are probably so busy saying “wow!” that you forget to critically evaluate what you are seeing. It’s easy to feel intimidated. The technology involved is phenomenal. But this doesn’t mean all research done on an eye tracker is infallible– far from it. This talk is intended to give you a heads-up on how to think critically about eye tracking.
You may also view the presentation at Harry’s website, 90 percent of everything.
This 93 page report based on usability studies reports how users actually use a broad variety of iPad applications as well as websites accessed on the iPad.
Usability of iPad Apps and Websites: First Research Findings
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Thirty one usability labs from all over the world, all recently built and in active use, take you on a photographic tour and show you how they designed their rooms, what equipment they use, and which software tools are used for data collection and analysis. The usability lab photo gallery covers a wide range of application domains, organizations and technology: from desktop software to mobile applications, from healthcare to military systems, from consumer electronics to office hardware, from focus groups and qualitative testing to physiological measurements and eye tracking, from corporate to educational facilities, from stationary to portable labs. Enjoy the tours!
Tours of usability labs across the world